Tuesday 30 April 2013

Setting 
up 
the
 game
 environment

to begin building our unity fps game we would have to import all out assets into unity, once the level has been imported it is going to be light mapped as the light in maya can not be imported into unity we would then need to create mesh colliders if thuis is not done when the character is imported into the scene he/she will fall through the level so this is important and need to be done.

Adding the first person controller

once the colliders are put in place we would then need to import the character which the ploayer is goin to controller, this is called a first person controller.

adding the weapons
importing the weapons would be the next step java scripting would be required to getting the weapon functioning and shooting projectile. this would be a very challenging process as none of us know how to write java script so we would try to find scrip that we can copy and apply to unity

i found an image of a script for machine guns it is not the appropriate coding for out games seeing as our character is using a simple handgun but ill uploaded it hoping it would prove useful later 


particle emitter
a gun would need a particle emitter (spark effects) when bullets collide with rigibodies this is not complicated to create

 sound effects
we would need to import sound effect into our game world and add it to the weapon projectile effect

Adding a GUI

adding the user interface would be the next step  we would only being adding a cross hair to this interface to make it simple

skybox

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