For purpose of research and planning the structure of our Games Design Document, I looked into different styles. Here are three of what I thought were most helpful:
http://www.scribd.com/doc/5402045/The-Design-Document-Justin-Kelly
http://www.scribd.com/doc/34994424/Viral-Light-Interactive-GDD
http://www.scribd.com/doc/2056160/KiloKiloFoxtrot-FINAL
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