Tuesday 19 March 2013

The Goblin - Development








These images represent the Goblins development stages. The Goblin's structure is good and the model itself is interesting but it stood out for being bright, colourful and happy looking. The nest part in its development was changing the texture and making him more scary looking to fit into the game scene. Andrew took on this role and designed the next darker texture and I adjusted it by adding yellow eyes and blood. He now looks much scarier and fits in more with the level.  



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